Map name: Ain't Big Enough v1.1
Author Name: Quintin Stone (stone@rps.net)
Map Type: Metal
Number of Players: 2 to 8

Map Size: 12x12
Ram required: 16 M
Uncompressed size: 4 M
Compressed size: 1.8 M
Editor(s) Used: Annihilator 0.2

Map Description: A large metal island with semi-walled bases.  Allows for ground, air, and
 sea battles.  Decent tidal and wind energies.  The bases are open to the surrounding ocean,
 so preparation for impending sea attacks is vital.
Scenario/History: I enjoy a good sea battle, but there are so few maps that allow for both
 sea and land battles, so I developed this.
Credits: Borrowed the tilesets from various Cavedog single player maps.